What books are a good introduction to game theory? - Quora.
Game theory lecture notes for undergraduate and graduate courses in economics, business, political science.

This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. This advanced text introduces the principles of noncooperative game theory—including strategic form games, Nash equilibria, subgame.

Game theory is the study of mathematical models of strategic interaction among rational decision-makers. It has applications in all fields of social science, as well as in logic, systems science and computer science. Originally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants. Today, game theory applies to a wide.

John Nash's formulation of noncooperative game theory was one of the great breakthroughs in the history of social science. Nash's work in this area is reviewed in its historical context, to better understand how the fundamental ideas of noncooperative game theory were developed and how they changed the course of economic theory. JEL Classification numbers: B20, C72 Author's address: Department.

Game Theory: An Introduction is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then.

The Joy of Game Theory: An Introduction to Strategic Thinking Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

Game theory provides a formal language for the representation and analysis of interactive situations, that is, situations where several “entities”, called players, take actions that affect each other. The nature of the players varies depending on the context in which the game theoretic language is invoked: in evolutionary biology (see, for example, John Maynard Smith, 1982) players are.